CueSync vs QLC+
QLC+ is a free, open-source lighting control platform. CueSync replaces hours of manual configuration with real-time audio intelligence — 14 protocols, GrandMA integration, and sub-15ms beat detection out of the box.
Feature-by-Feature Comparison
| Feature | CueSync | QLC+ |
|---|---|---|
| Real-Time Audio Analysis | Sub-15ms beat, phrase, energy detection | |
| Supported Protocols | 14 (Art-Net, sACN, OSC, MIDI, GrandMA, Resolume, QLab, etc.) | DMX, Art-Net, sACN, MIDI, OSC |
| Lighting Console Integration | GrandMA2/3, Avolites Titan | None |
| Setup Complexity | Configure once, audio-reactive immediately | Extensive manual configuration required |
| Pioneer DJ Link | ||
| Visual Software Integration | Resolume, Disguise, TouchDesigner, Unreal Engine 5 | None |
| SMPTE Timecode | ||
| Cue Stack / Timeline | Theatre & Ultimate editions | Virtual console with manual triggers |
| Operating Systems | macOS (Windows & Linux coming) | macOS, Windows, Linux, Raspberry Pi |
| Pricing | From $99/mo (free read-only mode) | Free (open source) |
Why Teams Choose CueSync
Audio Intelligence vs Manual Programming
QLC+ requires you to manually program every scene, chase, and cue. CueSync listens to the music and triggers automation in real time — no pre-programming needed.
Sub-15ms Beat Detection
CueSync's real-time audio analysis reacts to beat drops, transitions, and energy shifts faster than human perception. QLC+ has no audio analysis capability.
Professional Console Integration
Trigger GrandMA macros and Avolites palettes directly from audio events. QLC+ operates as a standalone controller with no professional console integration.
Visual System Automation
CueSync drives Resolume, Disguise, TouchDesigner, and Unreal Engine 5 alongside lighting. QLC+ is limited to DMX-based fixture control.
Common Questions
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