Keyboard Shortcuts
A grouped reference of every default keyboard shortcut. Most shortcuts listed here are rebindable — open Settings → Shortcuts to reassign any action to a different key or chord. (The Live Override shortcuts at the bottom are the exception; they are fixed, and so are the Panic chords in the Transport table and the Cue Pad trigger keys, which are assigned per pad in the pad editor instead.)
On macOS Cmd is the Command key.
Transport
| Action | Default shortcut |
|---|---|
GO — fire the next cue (see the note on Space below) | Space |
Back out one step; last of all, reset the cue stack (see the note on Esc below; Settings → Shortcuts lists it as Back Out) | Esc |
Reset the cue stack to the top (asks first when the stack has progress; in the Performance view Cmd+R is Resume — see Live Override) | Cmd+R |
| Resume Auto Pilot from paused state (also ends a Manual override; never lifts a standing Blackout or Freeze — that is the Performance toolbar's RESUME AP) | Cmd+Shift+P |
| Panic ▸ Blackout all outputs, or release the blackout (a latch; releasing it does not re-fire the cues that were live) | Cmd+Shift+B |
| Panic ▸ Freeze outputs, or unfreeze (holds the current look; Auto Pilot and the stack's automatic triggers stop, outputs keep their last state, a manual GO still works) | Cmd+Shift+G |
| Panic ▸ Manual Override, or release it (stops Auto Pilot firing on its own; cues and pads stay live) | Cmd+Shift+M |
| Panic ▸ Resume All (clears blackout, freeze and manual override; greyed out while none is engaged) | Cmd+Shift+R |
The four Panic chords are the ones in Transport ▸ Panic. They are fixed, not rebindable.
Spaceis GO only when nothing else has claimed it. On every screen except Run Mode, the Show Editor and Track Prep,Spaceplays or pauses the Local Audio track instead of firing a cue whenever a local track is playing or paused. (An open context menu, a text field or a dialog takes the key before either.) In Run ModeSpaceis always the show's GO, even after you have clicked another button there; in the Show Editor it is Play / Pause in DRY and REHEARSE+ and does nothing in SHOW mode — see the Show Editor table. HoldingSpacedown counts as one press.GO belongs to the show, not to the window. A pop-out answers
Spacefor the show whenever the main window is on Run Mode. A Show Editor pop-out never fires a GO (itsSpaceis that surface's own Play / Pause).
Escbacks out one step at a time. It does not stop running cues. It takes the first step that applies: a latched Blackout is released first, even with a dialog open or a deck expanded (Freeze and Manual Override are left alone); an expanded deck collapses; an open dialog handles it; a pad drag is cancelled, a clean pad editor closes, Edit Layout mode ends, or a pad selection clears; in Run Mode it stops the show (double-press); in the Show Editor it deselects the cue; in Performance it leaves Performance Mode; otherwise a selected cue is deselected. With none of those to do, the last step resets the cue stack: fired progress is cleared and the playhead goes back to the top. That sends nothing to the rig. If the stack has any fired progress it first asks Reset Cue Stack?; on an untouched stack it resets without asking.
Navigation
| Action | Default shortcut |
|---|---|
| Move selection up | ↑ |
| Move selection down | ↓ |
| Jump to first item | Home |
| Jump to last item | End |
| Select all | Cmd+A |
| Clear selection | Esc |
| Open Command Palette (shadowed in the Performance view — see Live Override) | Cmd+K |
| Open Settings | Cmd+, |
| Toggle search | Cmd+F |
| Show this shortcut reference in-app | Cmd+/ |
| Open the User Manual at the current screen's page | Cmd+Shift+/ |
Go to section
Jump straight to any section from anywhere. Sections outside your edition do not appear in the menu, and their shortcuts are inactive.
| Section | Shortcut |
|---|---|
| Show Editor | Cmd+1 |
| Cues | Cmd+2 |
| Cue Pads | Cmd+3 |
| Palette | Alt+Cmd+L |
| Track Prep | Cmd+4 |
| Auto Pilot | Cmd+5 |
| Run Mode | Cmd+6 |
| Devices | Cmd+7 |
| Pro Decks | Cmd+8 |
| Network | Cmd+9 |
| Timecode | Cmd+0 |
Cue Control
| Action | Default shortcut |
|---|---|
GO for a Local Audio set (Space is play / pause while a local track is loaded; this fires the next cue. Does nothing in Run Mode, the Show Editor and Track Prep) | Cmd+Enter |
| Edit selected cue | Enter |
| Duplicate selected cue | Cmd+D |
| Delete selected cue(s) | Backspace |
| Toggle cue enabled / disabled | Cmd+Shift+E |
Move cue up in stack (Cues list; in the Show Editor Alt+↑ selects the previous Part) | Alt+↑ |
Move cue down in stack (Cues list; in the Show Editor Alt+↓ selects the next Part) | Alt+↓ |
| Create group from selection | Cmd+G |
| Undo | Cmd+Z |
| Redo | Cmd+Shift+Z |
| Copy | Cmd+C |
| Cut | Cmd+X |
| Paste | Cmd+V |
Cue Pads
These shortcuts are active when the Cue Pads section is focused. Some are also available in the Performance view.
| Action | Default shortcut |
|---|---|
| Toggle Edit / Perform mode | Cmd+L |
| Show or hide the bank rail (the vertical bank sidebar, so the pad grid claims its width; the tabs, the bank strip and the Stop cluster stay put) | Cmd+Shift+I |
| Test-fire selected pad (no visual flash, Edit mode only) | Shift+Space |
| Stop all active pads on the current bank | Cmd+. |
| Stop all active pads across every bank (see the note under Audio Transport) | Cmd+Shift+. |
| Quick-switch bank 1–9 (while Cue Pads is focused) | Shift+1 through Shift+9 |
| Navigate between pads | ↑ ↓ ← → |
| Cycle focus between pads (row-major) | Tab / Shift+Tab |
| Move focused pad left / right | Alt+← / Alt+→ |
| Resize focused pad span (Edit Layout mode) | Shift+Arrow |
| Reset focused pad to 1×1 (Edit Layout mode) | R |
Pads can also be triggered by keyboard keys assigned in the pad editor. Common defaults use the number row and QWERTY rows, counted from the left of the grid: row 1
1–8, row 2Q–I, row 3A–K, row 4Z–,. A bank narrower than 8 pads uses only the first keys of each row (a 4-wide bank reads1–4,Q–R,A–F,Z–V). Those keys fire pads only where pads are on screen: Cue Pads and the Performance view. In Run Mode, which shows no pads, the same keys are left to Hotkey-triggered cues.Transport ▸ CuePads and the command palette (
Cmd+K) have Edit CuePads and Perform CuePads, the same switch asCmd+L.
Palette
These shortcuts are active while the Palette's look board is on screen. The release pair uses the same keys as Cue Pads' stop pair. When no look is live, they fall through to their other meaning, so Cmd+Shift+. still stops all audio.
| Action | Default shortcut |
|---|---|
| Toggle Edit / Perform mode | Cmd+L |
| Fire a look (Perform mode) | its pad key: 1–8, Q–I, A–K, Z–, |
| Test Fire the selected look (Edit mode; refused during a live show) | T |
| Open the selected look's editor (Edit mode) | Enter |
| Release the live looks on the current bank | Cmd+. |
| Release every live look | Cmd+Shift+. |
| Quick-switch bank 1–9 | Shift+1 through Shift+9 |
| Cut / Copy / Paste / Duplicate / Select All / Delete (Edit mode) | Cmd+X / Cmd+C / Cmd+V / Cmd+D / Cmd+A / Delete |
| Search the board (Edit mode) | Cmd+F |
The same verbs are in Transport ▸ Palette and the command palette (
Cmd+K). On an Auto grid layout, the pad keys follow a fixed 8-wide block. Choose a Grid layout from the bank menu to make keys match the rows you see.
Show Editor
The inspector has no toggle key: it opens on selection and closes when you clear it (Esc, or
the ✕ in its header). Use Pin in the inspector header to keep it open with nothing selected.
| Action | Default shortcut |
|---|---|
Play / pause — the same as the transport's Play button: the audio preview on a Master Part with audio, otherwise the show; with the show running or paused, it pauses or resumes the show. DRY and REHEARSE+ only — in SHOW mode Space does nothing, so it cannot pause the show by accident. Never GO. | Space |
| Punch a capture-slot cue at the playhead | 1 – 0 (bare keys) |
| New cue at playhead | Cmd+N |
| Go to cue | Cmd+G |
| Jump to previous / next Act or Scene | Alt+[ / Alt+] |
| Select the previous / next Part | Alt+↑ / Alt+↓ |
| Reorder the selected cue (swaps its timecode with its neighbour) | Cmd+↑ / Cmd+↓ |
| Toggle structure panel | Cmd+B |
| Move the cue list below / beside the timeline | Alt+Cmd+B |
| Generate cue suggestions | Cmd+Shift+S |
| Cross-track cue overview | Cmd+Shift+L |
| Focus the cue search field | Cmd+F |
| Nudge selected cue one frame (one second with Shift) | ← / → |
| Move the playhead 5 seconds back / forward — the transport's −5 s / +5 s (not on a playing show in SHOW mode) | Alt+← / Alt+→ |
| Move the cue selection (hold Shift to extend it) | ↑ / ↓ |
| Step the selection to the previous / next cue on the timeline (also moves the playhead while the show is not playing) | [ / ] |
These are rebindable too. They sit in Settings → Shortcuts under Show Editor, alongside a row for each of the ten capture slots.
Several of them share a default chord with an action from another part of the app —
Cmd+N(New Project),Cmd+G(Create group),Cmd+Shift+S(Save As),Cmd+Shift+L(Seek forward),Alt+↑/Alt+↓(Move cue in stack). That is deliberate: only one of each pair is active on any given screen, and Settings shows both rows so you can tell them apart.
Run Mode (Theatre)
| Action | Default shortcut |
|---|---|
| GO — fire the next cue | Space |
| Fire the cue standing by | Enter |
| Stop the show (double-press; does nothing on a stopped show) | Esc |
| Play / pause | P |
| Toggle activity log | L |
| Cycle rehearsal mode (only when stopped/paused) | R |
| Fire a Hotkey-triggered cue | its bound key (letters, digits, F1–F12) |
In Run Mode,
Space,Enterand keypadEnterdo only what they are bound to — they never click the button that has focus. Rebind GO in Settings ▸ Shortcuts andSpacestops firing it. KeypadEntercounts asEnter. A text field or dialog in another window (a popped-out Cue List, say) does not switch these keys off.
P,L,RandSpaceare reserved by the run surface: a cue bound to one of them cannot fire from Run Mode, and the cue editor says so when you bind it.
Bare number keys differ by surface: in the Show Editor they punch capture cues; in Run Mode they fire Hotkey-triggered cues.
Cue Editor (Track Prep)
| Action | Default shortcut |
|---|---|
| Step selection to previous / next cue on the waveform | [ / ] |
| Move selection in the cue list | ↑ / ↓ |
| Snap-unit nudge for the selected marker | , / . |
| Fine nudge (±10 ms) | Shift+, / Shift+. |
| Add a cue at the playhead | C |
| Mark the focused cue Ready (only a cue with an action that was test-fired since its last edit; the Detail tab says why when it cannot) | R |
| Test-fire the focused cue (refused while a show or a Link, OS2L or tap-tempo clock is running) | Cmd+Enter |
| Select all accepted cues | Cmd+A |
| Delete selection | Backspace / Delete |
| Play / pause the preview | Space |
| Toggle the marker legend | Shift+/ |
| Set snap granularity | 1 Off · 2 Bar · 3 Beat · 4 ½ · 5 ¼ · 6 Phrase |
Audio Transport
| Action | Default shortcut |
|---|---|
| Play / Pause | Cmd+Shift+Space |
| Seek back 5 seconds (in the Show Editor it is the editor's −5 s) | Cmd+Shift+, |
Seek forward 5 seconds (in the Show Editor Cmd+Shift+L opens the cross-track cue overview instead — use Alt+→) | Cmd+Shift+L |
| Stop audio (on a Local Audio set it stops the track and releases the cue pipeline; it does not start the next track) | Cmd+Shift+X |
| Next track (Local Audio queue; a hard cut to the next playable track) | Cmd+Option+→ |
| Previous track (Local Audio queue; restarts the track after 3 seconds, else goes back one) | Cmd+Option+← |
| Panic — hard-stop every audio engine | Cmd+Shift+. |
Cmd+Shift+.is answered by whichever surface you are on. In Cue Pads and the Performance view it stops every active pad across every bank; anywhere else it is the audio panic above. There is one chord because there is one gesture — "stop the thing that is making noise" — and only ever one thing it can mean where you are standing.
View
| Action | Default shortcut |
|---|---|
| Toggle Stage Mode (immersive waveform view) | Cmd+Option+S |
| Toggle live HUD | View ▸ Live Performance HUD (Cmd+H is the system Hide shortcut, so the HUD has no key binding) |
| Notification history drawer | Cmd+Shift+H |
| Toggle Performance Mode | Cmd+F11 |
| Toggle fullscreen | Cmd+Shift+F |
File
| Action | Default shortcut |
|---|---|
| New project | Cmd+N (in the Show Editor, Cmd+N creates a cue instead — use File ▸ New Project there) |
| Open project | Cmd+O |
| Save | Cmd+S |
| Save As | Cmd+Shift+S |
Live Override (Performance view)
These shortcuts are active only while the Performance view is open and are not currently rebindable in Settings. They are written for macOS (Cmd); the Windows build now in development uses Ctrl in the same places. While Performance is open, Cmd+K is Skip, not the Command Palette, and Cmd+Z undoes the last live action, not a project edit — the Command Palette, Undo, Redo and Reset Cue Stack rows in the menus carry no shortcut there, but still work when clicked. The Command Palette belongs to the main window, so its menu item is off in a pop-out.
| Action | Default shortcut |
|---|---|
| Skip Cue — move the cue stack past the next cue without firing it | Cmd+K |
| Pause Auto Pilot for one phrase (it ends by itself at the next phrase boundary) | Cmd+P |
| Force-fire — open moment picker | Cmd+F |
End a one-phrase hold or a takeover pause (Cmd+Shift+P and the banner's RESUME AUTOPILOT button do the same) | Cmd+R |
| Undo last live action (reverses a pause or a resume; a skip or a force-fire stays done, and Undo says so) | Cmd+Z |
A skip or a fired moment cannot be taken back: Undo is greyed, and Cmd+Z answers "Can't undo a skip" or "Can't undo a fired moment" instead of reaching past it to an earlier pause. On the Performance panic toolbar, BLACKOUT, FREEZE and MANUAL are latching switches (a second press releases that state alone), and RESUME AP (Cmd+Shift+P) gives Auto Pilot back, ending a Manual override, without lifting a standing Blackout or Freeze.
Waveform View (Devices / DJ Home)
| Action | Default shortcut |
|---|---|
| Zoom in | = |
| Zoom out | - |
| Reset zoom | 0 |
| Toggle follow-playhead (Devices) | F |
| Snap waveform back to live playhead (Devices) | Cmd+Home |
| Toggle phrase overlay (DJ Home) | P |
| Toggle fire-plan overlay (DJ Home) | F |
| Toggle cue marker overlay (DJ Home) | C |
| Expand / collapse a deck (Devices) | 1 – 4 (bare keys) |
| Expand / collapse a deck (Pro Decks) | 1 – 6 (bare keys) |
The same
=/-/0zoom keys also work on the Pro Deck waveforms: they act on the expanded deck, or on every deck when none is expanded.
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