CueSync's Palette screen, the whole board: the Looks / Pixels switcher, the Main Set bank and the Fit 5 × 4 and New Look controls above a nine-tile board where each tile names its own target — three Unreal Engine show states, a QLab pyro cue, a Resolume clip, a 24-channel DMX scene, a TouchDesigner OSC address, a Pangolin laser look and an ETC Eos cue — with UE: Drop sent 45 seconds ago, and the navigation bar beneath.
Pangolin BEYOND · spec sheet
Speaks
OSC · MIDI
Built for
Pangolin BEYOND Essentials · BEYOND Advanced · BEYOND UltimateFires BEYOND cues and effects over BEYOND's own OSC and MIDI inputs.
The output is in every edition. A capability marked with an edition needs that edition.
What CueSync sends to Pangolin BEYOND
What CueSync sends to Pangolin BEYOND
OSC & MIDI Cue Triggering
Fire BEYOND cues and effects over OSC or MIDI — beat-aligned laser content without manual triggering.
Beat-Driven Effects
Launch cues and effects on beat drops, energy changes, and phrase transitions.
Beat-Phase Locking
Laser content lands on the downbeat — CueSync locks to beat phase, not just BPM.
Per-Venue Profiles
Save BEYOND routing per venue and recall it between shows.
Multi-Destination Routing
Drive lasers alongside lighting and visuals from the same audio triggers.
Live Connection Status
The BEYOND connection state and health are always visible, and a failed send CueSync can detect raises an operator notification.
Set it up
Pangolin BEYOND with CueSync, in 4 steps.
1Enable OSC and/or MIDI input in BEYOND and note the listening port or MIDI device.
2Add a BEYOND OSC or MIDI output in CueSync pointing at that target.
3Map CueSync triggers to BEYOND cues and effects in a cue's actions.
4Press Test Connection to confirm the device is on the network and answering — it works before you subscribe, so you can check the wiring first. With a subscription, fire a cue and watch it land.
What CueSync's Pangolin BEYOND integration does and how it behaves — the things you can check before the show.
Pangolin BEYOND — port 16063
Beyond cues are addressed over its network control port, 16063 by default.
Beat-aligned timing
CueSync times cues to the beat phase of the music and is designed for live production. What you see and hear end to end also depends on your network, console or media server, and fixtures, so confirm the whole chain on your own rig before a show.
17 output protocols, one application
CueSync ships 17 output protocols from a single desktop application: grandMA2 (Telnet), grandMA3 (TCP OSC and UDP OSC), Avolites Titan, ETC Eos, ChamSys MagicQ, Art-Net, sACN, Resolume, disguise (d3), VIOSO Player/Show, AV Stumpfl Pixera, TouchDesigner, Unreal Engine 5, QLab 5, MIDI Show Control, Pangolin BEYOND, and Custom OSC. Every CueSync edition includes every protocol.
Pangolin BEYOND questions
No — CueSync only triggers the cues and effects you have already programmed and safety-checked in BEYOND. Audience-scanning limits, zone masks, interlocks, and compliance with local regulations remain the laser operator's responsibility.
Either. BEYOND accepts both; CueSync can fire cues over OSC or MIDI depending on your setup.
Yes — the same beat and phrase triggers fan out to BEYOND plus any lighting console and media software in parallel.
Download CueSync free and run the built-in demo show — press Space and its cues fire against simulated outputs, no hardware required. Subscribe when you're ready to drive a real rig.
Pangolin™ and BEYOND™ are trademarks of Pangolin Laser Systems, Inc. CueSync is an independent product and is not affiliated with or endorsed by Pangolin.